You are no longer able to search for med packs or health kits to heal yourself when you take damage. It also ratchets up the tension as enemy troops will sometimes run into the smoke clouds also, forcing a shockingly unwelcome surprise.Ĭall of Duty 2 also redesigns damage on the battlefield this time around. After a few seconds, a dense smoke cloud billows from the grenade, making it much easier to advance to the position you wanted to get to without worrying that you’re a sitting duck.
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Although you can deploy them at any time, they’re usually best saved for major onslaughts where you need secrecy. At the start of every mission you’re equipped with four fragmentation grenades and four smoke grenades (with the exception of one pitched battle in the American Campaign where you’re given more). Call of Duty 2 provides you with the same tactical advantage thanks to the included smoke grenades. Troops in World War II knew this and often deployed smoke grenades to cover up infantry charges or mask the advance of armor to hide their intended tactic until it was too late for the enemy to respond. It’s pretty obvious that reducing your enemy’s ability to see yourself and your troops means you’ll be able to live much longer and potentially surprise them when you do attack. The Moscow mission also introduces you to the three new gameplay features that Call of Duty 2 implements: the addition of smoke grenades, the new grenade indicator and the new health system. You’ll have to fend off a quick offensive by German troops, and most of your instructions will come from your comrades in the heat of battle as bullets fly at your head. However, the game also ramps the training up at the point of a gun, by literally throwing you into the defense of Moscow itself. Here you learn to fire your weapons, throw grenades and other fundamental weapon skills. Koslov, a new grunt being trained in the freezing outdoors of Moscow. Initially, you start off as a Russian private named Vasili I. In this manner, you can get a taste of each conflict before fully finishing every sequence for each side. Call of Duty specifically spaces out these unlockable moments along the Russian and British campaigns rationally (often after a major mission has been completed), so you can adequately leap between sides without feeling as though you’re interrupting the flow of the operation that you’re on. Like the previous titles in the series, the game doesn’t intersect the tales of the British, American or Russian soldiers, so you do get a sense of how overwhelming these battles must’ve been to these young men.Ī nice feature that’s been made available to players happens to be the option to switch campaigns as soon as you unlock them due to your progress in other missions.
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This is most often the description that historians use to describe the combatants of this global conflict, and it adds a level of realism that other titles haven’t been able to capture.
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Yet, if there was one franchise that could take these expectations, it’s the Call of Duty franchise, and Infinity Ward and Activision have teamed up to throw you into danger once again as players answer Call of Duty 2 for their PCs.Īs a history fan, the one thing that I’ve always liked about the series is how personal it tries to make each campaign by introducing you to some common man who finds himself in the hell of war. So you can just imagine how much pressure there must be on a true Sequel to 2003’s Game of the Year. The expansion pack was an admirable extension of the combat, with new stories of heroism from the American, British and Russian sides. When Call of Duty blasted its way onto the scene with its believable AI, visceral battle sequences and cinematic pacing, the game captured the hearts and trigger fingers of critics and fans alike. World War II titles seem to be just about everywhere you look in practically every genre, which makes it sometimes hard to distinguish the good titles from the bad.